snake/Snake/src/dev/lh/snake/GameWindow.java

98 lines
2.1 KiB
Java

package dev.lh.snake;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.Graphics;
import java.awt.Toolkit;
import java.awt.event.KeyAdapter;
import java.awt.event.KeyEvent;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.Timer;
import dev.lh.snake.Snake;
public class GameWindow extends JFrame {
/**
*
*/
private static final long serialVersionUID = 1L;
Toolkit tk = Toolkit.getDefaultToolkit();
int xSize = ((int) tk.getScreenSize().getWidth());
int ySize = ((int) tk.getScreenSize().getHeight());
public GameWindow(int width, int height, String title) {
super(title);
setLocationRelativeTo(null);
Dimension size = new Dimension(width, height);
setPreferredSize(size);
setMinimumSize(size);
setMaximumSize(size);
setResizable(false);
setDefaultCloseOperation(EXIT_ON_CLOSE);
Snake s = new Snake(3);
add(new JPanel() {
/**
*
*/
private static final long serialVersionUID = 1L;
@Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
g.setColor(Color.black);
g.fillRect(0, 0, width, height);
s.render(g);
}
});
addKeyListener(new KeyAdapter() {
@Override
public void keyPressed(KeyEvent e) {
super.keyPressed(e);
switch (e.getKeyCode()) {
case KeyEvent.VK_W:
s.setRichtung(Direction.Up);
break;
case KeyEvent.VK_A:
s.setRichtung(Direction.Left);
break;
case KeyEvent.VK_S:
s.setRichtung(Direction.Down);
break;
case KeyEvent.VK_D:
s.setRichtung(Direction.Right);
break;
case KeyEvent.VK_UP:
s.setRichtung(Direction.Up);
break;
case KeyEvent.VK_LEFT:
s.setRichtung(Direction.Left);
break;
case KeyEvent.VK_DOWN:
s.setRichtung(Direction.Down);
break;
case KeyEvent.VK_RIGHT:
s.setRichtung(Direction.Right);
break;
}// switch
}// keypressed
});// keylistener
Timer timer = new Timer (200, (evt)->{
s.tick();
repaint();
});
timer.start();
setVisible(true);
}
}// Konstruktor