Commit Graph

10 Commits

Author SHA1 Message Date
Kai S. K. Engelbart 1f5242935f Added board coordinates 2019-07-27 09:34:40 +02:00
Kai S. K. Engelbart 51558797cc Added border around board, changed display order in OverlayComponent 2019-07-27 08:06:43 +02:00
Kai S. K. Engelbart ae38e67a90 Added naming support in Player and subclasses 2019-07-26 16:14:22 +02:00
Kai S. K. Engelbart d8f5f3bbf4 Fixed input listening bug in NaturalPlayer
+ disconnect methods in Game and Player
+ NaturalPlayer removes its MouseListener from OverlayComponent after
the disconnect method is called
2019-07-18 15:01:15 +02:00
Kai S. K. Engelbart cfd71af142 Moved game and board creation to Game 2019-07-17 08:26:51 +02:00
Kai S. K. Engelbart c245cdb640 Implemented game restarting
+ Restarting method in Game
+ Abstract cancelMove method in Player
+ Stopping calculations in AIPlayer when the game has been restarted
2019-07-14 12:03:45 +02:00
Kai S. K. Engelbart 58340ca6ac Added castling, fixed some minor bugs 2019-07-13 11:38:44 +02:00
Kai S. K. Engelbart 9cf121699f Separated board and overlay rendering
+ BoardPane class for managing rendering layers
+ OverlayComponent for drawing overlays
- Renamed BoardPanel to BoardComponent
- Simplified calls in the rendering process
2019-07-09 09:20:30 +02:00
Kai S. K. Engelbart 9cfd06230c Fixed rendering
+ Cloning support in Board and Piece
- Using clones for board operations that interfere with rendering
- Fixed repaint calls
+ Unit test for testing board cloning
2019-07-08 06:41:10 +02:00
Kai S. K. Engelbart 73316c6681 Added player management and related UI components
+ Game Mode selection dialog
+ Game class for turn management
+ Abstract Player class with NaturalPlayer implementation
- Moved mouse input handling from BoardPanel to NaturalPlayer
2019-07-07 13:53:57 +02:00