


/* See LICENSE file for copyright and license details. */








/*




* appearance




*




* font: see http://freedesktop.org/software/fontconfig/fontconfiguser.html




*/




static char *font = "Liberation Mono:pixelsize=12:antialias=true:autohint=true";




static int borderpx = 2;








/*




* What program is execed by st depends of these precedence rules:




* 1: program passed with e




* 2: scroll and/or utmp




* 3: SHELL environment variable




* 4: value of shell in /etc/passwd




* 5: value of shell in config.h




*/




static char *shell = "/bin/sh";




char *utmp = NULL;




/* scroll program: to enable use a string like "scroll" */




char *scroll = NULL;




char *stty_args = "stty raw pass8 nl echo iexten cstopb 38400";








/* identification sequence returned in DA and DECID */




char *vtiden = "\033[?6c";








/* Kerning / character boundingbox multipliers */




static float cwscale = 1.0;




static float chscale = 1.0;








/*




* word delimiter string




*




* More advanced example: L" `'\"()[]{}"




*/




wchar_t *worddelimiters = L" ";








/* selection timeouts (in milliseconds) */




static unsigned int doubleclicktimeout = 300;




static unsigned int tripleclicktimeout = 600;








/* alt screens */




int allowaltscreen = 1;








/* allow certain noninteractive (insecure) window operations such as:




setting the clipboard text */




int allowwindowops = 0;





autosync: draw on idle to avoid flicker/tearing
st could easily tear/flicker with animation or other unattended
output. This commit eliminates most of the tear/flicker.
Before this commit, the display timing had two "modes":
 Interactively, st was waiting fixed `1000/xfps` ms after forwarding
the kb/mouse event to the application and before drawing.
 Unattended, and specifically with animations, the draw frequency was
throttled to `actionfps`. Animation at a higher rate would throttle
and likely tear, and at lower rates it was tearing big frames
(specifically, when one `read` didn't get a full "frame").
The interactive behavior was decent, but it was impossible to get good
unattendeddraw behavior even with carefully chosen configuration.
This commit changes the behavior such that it draws on idle instead of
using fixed latency/frequency. This means that it tries to draw only
when it's very likely that the application has completed its output
(or after some duration without idle), so it mostly succeeds to avoid
tear, flicker, and partial drawing.
The config values minlatency/maxlatency replace xfps/actionfps and
define the range which the algorithm is allowed to wait from the
initial drawtrigger until the actual draw. The range enables the
flexibility to choose when to draw  when least likely to flicker.
It also unifies the interactive and unattended behavior and config
values, which makes the code simpler as well  without sacrificing
latency during interactive use, because typically interactively idle
arrives very quickly, so the wait is typically minlatency.
While it only slighly improves interactive behavior, for animations
and other unattendeddrawing it improves greatly, as it effectively
adapts to any [animation] output rate without tearing, throttling,
redundant drawing, or unnecessary delays (sounds impossible, but it
works).
3 years ago



/*




* draw latency range in ms  from new content/keypress/etc until drawing.




* within this range, st draws when content stops arriving (idle). mostly it's




* near minlatency, but it waits longer for slow updates to avoid partial draw.




* low minlatency will tear/flicker more, as it can "detect" idle too early.




*/




static double minlatency = 8;




static double maxlatency = 33;








/*




* blinking timeout (set to 0 to disable blinking) for the terminal blinking




* attribute.




*/




static unsigned int blinktimeout = 800;








/*




* thickness of underline and bar cursors




*/




static unsigned int cursorthickness = 2;








/*




* bell volume. It must be a value between 100 and 100. Use 0 for disabling




* it




*/




static int bellvolume = 0;








/* default TERM value */




char *termname = "st256color";








/*




* spaces per tab




*




* When you are changing this value, don't forget to adapt the »it« value in




* the st.info and appropriately install the st.info in the environment where




* you use this st version.




*




* it#$tabspaces,




*




* Secondly make sure your kernel is not expanding tabs. When running `stty




* a` »tab0« should appear. You can tell the terminal to not expand tabs by




* running following command:




*




* stty tabs




*/




unsigned int tabspaces = 8;








/* Terminal colors (16 first used in escape sequence) */




static const char *colorname[] = {




/* 8 normal colors */




"black",




"red3",




"green3",




"yellow3",




"blue2",




"magenta3",




"cyan3",




"gray90",








/* 8 bright colors */




"gray50",




"red",




"green",




"yellow",




"#5c5cff",




"magenta",




"cyan",




"white",








[255] = 0,








/* more colors can be added after 255 to use with DefaultXX */




"#cccccc",




"#555555",




};












/*




* Default colors (colorname index)




* foreground, background, cursor, reverse cursor




*/




unsigned int defaultfg = 7;




unsigned int defaultbg = 0;




static unsigned int defaultcs = 256;




static unsigned int defaultrcs = 257;








/*




* Default shape of cursor




* 2: Block ("█")




* 4: Underline ("_")




* 6: Bar ("")




* 7: Snowman ("☃")




*/




static unsigned int cursorshape = 2;








/*




* Default columns and rows numbers




*/








static unsigned int cols = 80;




static unsigned int rows = 24;








/*




* Default colour and shape of the mouse cursor




*/




static unsigned int mouseshape = XC_xterm;




static unsigned int mousefg = 7;




static unsigned int mousebg = 0;








/*




* Color used to display font attributes when fontconfig selected a font which




* doesn't match the ones requested.




*/




static unsigned int defaultattr = 11;








/*




* Force mouse select/shortcuts while mask is active (when MODE_MOUSE is set).




* Note that if you want to use ShiftMask with selmasks, set this to an other




* modifier, set to 0 to not use it.




*/




static uint forcemousemod = ShiftMask;








/*




* Internal mouse shortcuts.




* Beware that overloading Button1 will disable the selection.




*/




static MouseShortcut mshortcuts[] = {




/* mask button function argument release */




{ XK_ANY_MOD, Button2, selpaste, {.i = 0}, 1 },




{ ShiftMask, Button4, ttysend, {.s = "\033[5;2~"} },




{ XK_ANY_MOD, Button4, ttysend, {.s = "\031"} },




{ ShiftMask, Button5, ttysend, {.s = "\033[6;2~"} },




{ XK_ANY_MOD, Button5, ttysend, {.s = "\005"} },




};








/* Internal keyboard shortcuts. */




#define MODKEY Mod1Mask




#define TERMMOD (ControlMaskShiftMask)








static Shortcut shortcuts[] = {




/* mask keysym function argument */




{ XK_ANY_MOD, XK_Break, sendbreak, {.i = 0} },




{ ControlMask, XK_Print, toggleprinter, {.i = 0} },




{ ShiftMask, XK_Print, printscreen, {.i = 0} },




{ XK_ANY_MOD, XK_Print, printsel, {.i = 0} },




{ TERMMOD, XK_Prior, zoom, {.f = +1} },




{ TERMMOD, XK_Next, zoom, {.f = 1} },




{ TERMMOD, XK_Home, zoomreset, {.f = 0} },




{ TERMMOD, XK_C, clipcopy, {.i = 0} },




{ TERMMOD, XK_V, clippaste, {.i = 0} },




{ TERMMOD, XK_Y, selpaste, {.i = 0} },




{ ShiftMask, XK_Insert, selpaste, {.i = 0} },




{ TERMMOD, XK_Num_Lock, numlock, {.i = 0} },




};








/*




* Special keys (change & recompile st.info accordingly)




*




* Mask value:




* * Use XK_ANY_MOD to match the key no matter modifiers state




* * Use XK_NO_MOD to match the key alone (no modifiers)




* appkey value:




* * 0: no value




* * > 0: keypad application mode enabled




* * = 2: term.numlock = 1




* * < 0: keypad application mode disabled




* appcursor value:




* * 0: no value




* * > 0: cursor application mode enabled




* * < 0: cursor application mode disabled




*




* Be careful with the order of the definitions because st searches in




* this table sequentially, so any XK_ANY_MOD must be in the last




* position for a key.




*/








/*




* If you want keys other than the X11 function keys (0xFD00  0xFFFF)




* to be mapped below, add them to this array.




*/




static KeySym mappedkeys[] = { 1 };








/*




* State bits to ignore when matching key or button events. By default,




* numlock (Mod2Mask) and keyboard layout (XK_SWITCH_MOD) are ignored.




*/




static uint ignoremod = Mod2MaskXK_SWITCH_MOD;








/*




* This is the huge key array which defines all compatibility to the Linux




* world. Please decide about changes wisely.




*/




static Key key[] = {




/* keysym mask string appkey appcursor */




{ XK_KP_Home, ShiftMask, "\033[2J", 0, 1},




{ XK_KP_Home, ShiftMask, "\033[1;2H", 0, +1},




{ XK_KP_Home, XK_ANY_MOD, "\033[H", 0, 1},




{ XK_KP_Home, XK_ANY_MOD, "\033[1~", 0, +1},




{ XK_KP_Up, XK_ANY_MOD, "\033Ox", +1, 0},




{ XK_KP_Up, XK_ANY_MOD, "\033[A", 0, 1},




{ XK_KP_Up, XK_ANY_MOD, "\033OA", 0, +1},




{ XK_KP_Down, XK_ANY_MOD, "\033Or", +1, 0},




{ XK_KP_Down, XK_ANY_MOD, "\033[B", 0, 1},




{ XK_KP_Down, XK_ANY_MOD, "\033OB", 0, +1},




{ XK_KP_Left, XK_ANY_MOD, "\033Ot", +1, 0},




{ XK_KP_Left, XK_ANY_MOD, "\033[D", 0, 1},




{ XK_KP_Left, XK_ANY_MOD, "\033OD", 0, +1},




{ XK_KP_Right, XK_ANY_MOD, "\033Ov", +1, 0},




{ XK_KP_Right, XK_ANY_MOD, "\033[C", 0, 1},




{ XK_KP_Right, XK_ANY_MOD, "\033OC", 0, +1},




{ XK_KP_Prior, ShiftMask, "\033[5;2~", 0, 0},




{ XK_KP_Prior, XK_ANY_MOD, "\033[5~", 0, 0},




{ XK_KP_Begin, XK_ANY_MOD, "\033[E", 0, 0},




{ XK_KP_End, ControlMask, "\033[J", 1, 0},




{ XK_KP_End, ControlMask, "\033[1;5F", +1, 0},




{ XK_KP_End, ShiftMask, "\033[K", 1, 0},




{ XK_KP_End, ShiftMask, "\033[1;2F", +1, 0},




{ XK_KP_End, XK_ANY_MOD, "\033[4~", 0, 0},




{ XK_KP_Next, ShiftMask, "\033[6;2~", 0, 0},




{ XK_KP_Next, XK_ANY_MOD, "\033[6~", 0, 0},




{ XK_KP_Insert, ShiftMask, "\033[2;2~", +1, 0},




{ XK_KP_Insert, ShiftMask, "\033[4l", 1, 0},




{ XK_KP_Insert, ControlMask, "\033[L", 1, 0},




{ XK_KP_Insert, ControlMask, "\033[2;5~", +1, 0},




{ XK_KP_Insert, XK_ANY_MOD, "\033[4h", 1, 0},




{ XK_KP_Insert, XK_ANY_MOD, "\033[2~", +1, 0},




{ XK_KP_Delete, ControlMask, "\033[M", 1, 0},




{ XK_KP_Delete, ControlMask, "\033[3;5~", +1, 0},




{ XK_KP_Delete, ShiftMask, "\033[2K", 1, 0},




{ XK_KP_Delete, ShiftMask, "\033[3;2~", +1, 0},




{ XK_KP_Delete, XK_ANY_MOD, "\033[P", 1, 0},




{ XK_KP_Delete, XK_ANY_MOD, "\033[3~", +1, 0},




{ XK_KP_Multiply, XK_ANY_MOD, "\033Oj", +2, 0},




{ XK_KP_Add, XK_ANY_MOD, "\033Ok", +2, 0},




{ XK_KP_Enter, XK_ANY_MOD, "\033OM", +2, 0},




{ XK_KP_Enter, XK_ANY_MOD, "\r", 1, 0},




{ XK_KP_Subtract, XK_ANY_MOD, "\033Om", +2, 0},




{ XK_KP_Decimal, XK_ANY_MOD, "\033On", +2, 0},




{ XK_KP_Divide, XK_ANY_MOD, "\033Oo", +2, 0},




{ XK_KP_0, XK_ANY_MOD, "\033Op", +2, 0},




{ XK_KP_1, XK_ANY_MOD, "\033Oq", +2, 0},




{ XK_KP_2, XK_ANY_MOD, "\033Or", +2, 0},




{ XK_KP_3, XK_ANY_MOD, "\033Os", +2, 0},




{ XK_KP_4, XK_ANY_MOD, "\033Ot", +2, 0},




{ XK_KP_5, XK_ANY_MOD, "\033Ou", +2, 0},




{ XK_KP_6, XK_ANY_MOD, "\033Ov", +2, 0},




{ XK_KP_7, XK_ANY_MOD, "\033Ow", +2, 0},




{ XK_KP_8, XK_ANY_MOD, "\033Ox", +2, 0},




{ XK_KP_9, XK_ANY_MOD, "\033Oy", +2, 0},




{ XK_Up, ShiftMask, "\033[1;2A", 0, 0},




{ XK_Up, Mod1Mask, "\033[1;3A", 0, 0},




{ XK_Up, ShiftMaskMod1Mask,"\033[1;4A", 0, 0},




{ XK_Up, ControlMask, "\033[1;5A", 0, 0},




{ XK_Up, ShiftMaskControlMask,"\033[1;6A", 0, 0},




{ XK_Up, ControlMaskMod1Mask,"\033[1;7A", 0, 0},




{ XK_Up,ShiftMaskControlMaskMod1Mask,"\033[1;8A", 0, 0},




{ XK_Up, XK_ANY_MOD, "\033[A", 0, 1},




{ XK_Up, XK_ANY_MOD, "\033OA", 0, +1},




{ XK_Down, ShiftMask, "\033[1;2B", 0, 0},




{ XK_Down, Mod1Mask, "\033[1;3B", 0, 0},




{ XK_Down, ShiftMaskMod1Mask,"\033[1;4B", 0, 0},




{ XK_Down, ControlMask, "\033[1;5B", 0, 0},




{ XK_Down, ShiftMaskControlMask,"\033[1;6B", 0, 0},




{ XK_Down, ControlMaskMod1Mask,"\033[1;7B", 0, 0},




{ XK_Down,ShiftMaskControlMaskMod1Mask,"\033[1;8B",0, 0},




{ XK_Down, XK_ANY_MOD, "\033[B", 0, 1},




{ XK_Down, XK_ANY_MOD, "\033OB", 0, +1},




{ XK_Left, ShiftMask, "\033[1;2D", 0, 0},




{ XK_Left, Mod1Mask, "\033[1;3D", 0, 0},




{ XK_Left, ShiftMaskMod1Mask,"\033[1;4D", 0, 0},




{ XK_Left, ControlMask, "\033[1;5D", 0, 0},




{ XK_Left, ShiftMaskControlMask,"\033[1;6D", 0, 0},




{ XK_Left, ControlMaskMod1Mask,"\033[1;7D", 0, 0},




{ XK_Left,ShiftMaskControlMaskMod1Mask,"\033[1;8D",0, 0},




{ XK_Left, XK_ANY_MOD, "\033[D", 0, 1},




{ XK_Left, XK_ANY_MOD, "\033OD", 0, +1},




{ XK_Right, ShiftMask, "\033[1;2C", 0, 0},




{ XK_Right, Mod1Mask, "\033[1;3C", 0, 0},




{ XK_Right, ShiftMaskMod1Mask,"\033[1;4C", 0, 0},




{ XK_Right, ControlMask, "\033[1;5C", 0, 0},




{ XK_Right, ShiftMaskControlMask,"\033[1;6C", 0, 0},




{ XK_Right, ControlMaskMod1Mask,"\033[1;7C", 0, 0},




{ XK_Right,ShiftMaskControlMaskMod1Mask,"\033[1;8C",0, 0},




{ XK_Right, XK_ANY_MOD, "\033[C", 0, 1},




{ XK_Right, XK_ANY_MOD, "\033OC", 0, +1},




{ XK_ISO_Left_Tab, ShiftMask, "\033[Z", 0, 0},




{ XK_Return, Mod1Mask, "\033\r", 0, 0},




{ XK_Return, XK_ANY_MOD, "\r", 0, 0},




{ XK_Insert, ShiftMask, "\033[4l", 1, 0},




{ XK_Insert, ShiftMask, "\033[2;2~", +1, 0},




{ XK_Insert, ControlMask, "\033[L", 1, 0},




{ XK_Insert, ControlMask, "\033[2;5~", +1, 0},




{ XK_Insert, XK_ANY_MOD, "\033[4h", 1, 0},




{ XK_Insert, XK_ANY_MOD, "\033[2~", +1, 0},




{ XK_Delete, ControlMask, "\033[M", 1, 0},




{ XK_Delete, ControlMask, "\033[3;5~", +1, 0},




{ XK_Delete, ShiftMask, "\033[2K", 1, 0},




{ XK_Delete, ShiftMask, "\033[3;2~", +1, 0},




{ XK_Delete, XK_ANY_MOD, "\033[P", 1, 0},




{ XK_Delete, XK_ANY_MOD, "\033[3~", +1, 0},




{ XK_BackSpace, XK_NO_MOD, "\177", 0, 0},




{ XK_BackSpace, Mod1Mask, "\033\177", 0, 0},




{ XK_Home, ShiftMask, "\033[2J", 0, 1},




{ XK_Home, ShiftMask, "\033[1;2H", 0, +1},




{ XK_Home, XK_ANY_MOD, "\033[H", 0, 1},




{ XK_Home, XK_ANY_MOD, "\033[1~", 0, +1},




{ XK_End, ControlMask, "\033[J", 1, 0},




{ XK_End, ControlMask, "\033[1;5F", +1, 0},




{ XK_End, ShiftMask, "\033[K", 1, 0},




{ XK_End, ShiftMask, "\033[1;2F", +1, 0},




{ XK_End, XK_ANY_MOD, "\033[4~", 0, 0},




{ XK_Prior, ControlMask, "\033[5;5~", 0, 0},




{ XK_Prior, ShiftMask, "\033[5;2~", 0, 0},




{ XK_Prior, XK_ANY_MOD, "\033[5~", 0, 0},




{ XK_Next, ControlMask, "\033[6;5~", 0, 0},




{ XK_Next, ShiftMask, "\033[6;2~", 0, 0},




{ XK_Next, XK_ANY_MOD, "\033[6~", 0, 0},




{ XK_F1, XK_NO_MOD, "\033OP" , 0, 0},




{ XK_F1, /* F13 */ ShiftMask, "\033[1;2P", 0, 0},




{ XK_F1, /* F25 */ ControlMask, "\033[1;5P", 0, 0},




{ XK_F1, /* F37 */ Mod4Mask, "\033[1;6P", 0, 0},




{ XK_F1, /* F49 */ Mod1Mask, "\033[1;3P", 0, 0},




{ XK_F1, /* F61 */ Mod3Mask, "\033[1;4P", 0, 0},




{ XK_F2, XK_NO_MOD, "\033OQ" , 0, 0},




{ XK_F2, /* F14 */ ShiftMask, "\033[1;2Q", 0, 0},




{ XK_F2, /* F26 */ ControlMask, "\033[1;5Q", 0, 0},




{ XK_F2, /* F38 */ Mod4Mask, "\033[1;6Q", 0, 0},




{ XK_F2, /* F50 */ Mod1Mask, "\033[1;3Q", 0, 0},




{ XK_F2, /* F62 */ Mod3Mask, "\033[1;4Q", 0, 0},




{ XK_F3, XK_NO_MOD, "\033OR" , 0, 0},




{ XK_F3, /* F15 */ ShiftMask, "\033[1;2R", 0, 0},




{ XK_F3, /* F27 */ ControlMask, "\033[1;5R", 0, 0},




{ XK_F3, /* F39 */ Mod4Mask, "\033[1;6R", 0, 0},




{ XK_F3, /* F51 */ Mod1Mask, "\033[1;3R", 0, 0},




{ XK_F3, /* F63 */ Mod3Mask, "\033[1;4R", 0, 0},




{ XK_F4, XK_NO_MOD, "\033OS" , 0, 0},




{ XK_F4, /* F16 */ ShiftMask, "\033[1;2S", 0, 0},




{ XK_F4, /* F28 */ ControlMask, "\033[1;5S", 0, 0},




{ XK_F4, /* F40 */ Mod4Mask, "\033[1;6S", 0, 0},




{ XK_F4, /* F52 */ Mod1Mask, "\033[1;3S", 0, 0},




{ XK_F5, XK_NO_MOD, "\033[15~", 0, 0},




{ XK_F5, /* F17 */ ShiftMask, "\033[15;2~", 0, 0},




{ XK_F5, /* F29 */ ControlMask, "\033[15;5~", 0, 0},




{ XK_F5, /* F41 */ Mod4Mask, "\033[15;6~", 0, 0},




{ XK_F5, /* F53 */ Mod1Mask, "\033[15;3~", 0, 0},




{ XK_F6, XK_NO_MOD, "\033[17~", 0, 0},




{ XK_F6, /* F18 */ ShiftMask, "\033[17;2~", 0, 0},




{ XK_F6, /* F30 */ ControlMask, "\033[17;5~", 0, 0},




{ XK_F6, /* F42 */ Mod4Mask, "\033[17;6~", 0, 0},




{ XK_F6, /* F54 */ Mod1Mask, "\033[17;3~", 0, 0},




{ XK_F7, XK_NO_MOD, "\033[18~", 0, 0},




{ XK_F7, /* F19 */ ShiftMask, "\033[18;2~", 0, 0},




{ XK_F7, /* F31 */ ControlMask, "\033[18;5~", 0, 0},




{ XK_F7, /* F43 */ Mod4Mask, "\033[18;6~", 0, 0},




{ XK_F7, /* F55 */ Mod1Mask, "\033[18;3~", 0, 0},




{ XK_F8, XK_NO_MOD, "\033[19~", 0, 0},




{ XK_F8, /* F20 */ ShiftMask, "\033[19;2~", 0, 0},




{ XK_F8, /* F32 */ ControlMask, "\033[19;5~", 0, 0},




{ XK_F8, /* F44 */ Mod4Mask, "\033[19;6~", 0, 0},




{ XK_F8, /* F56 */ Mod1Mask, "\033[19;3~", 0, 0},




{ XK_F9, XK_NO_MOD, "\033[20~", 0, 0},




{ XK_F9, /* F21 */ ShiftMask, "\033[20;2~", 0, 0},




{ XK_F9, /* F33 */ ControlMask, "\033[20;5~", 0, 0},




{ XK_F9, /* F45 */ Mod4Mask, "\033[20;6~", 0, 0},




{ XK_F9, /* F57 */ Mod1Mask, "\033[20;3~", 0, 0},




{ XK_F10, XK_NO_MOD, "\033[21~", 0, 0},




{ XK_F10, /* F22 */ ShiftMask, "\033[21;2~", 0, 0},




{ XK_F10, /* F34 */ ControlMask, "\033[21;5~", 0, 0},




{ XK_F10, /* F46 */ Mod4Mask, "\033[21;6~", 0, 0},




{ XK_F10, /* F58 */ Mod1Mask, "\033[21;3~", 0, 0},




{ XK_F11, XK_NO_MOD, "\033[23~", 0, 0},




{ XK_F11, /* F23 */ ShiftMask, "\033[23;2~", 0, 0},




{ XK_F11, /* F35 */ ControlMask, "\033[23;5~", 0, 0},




{ XK_F11, /* F47 */ Mod4Mask, "\033[23;6~", 0, 0},




{ XK_F11, /* F59 */ Mod1Mask, "\033[23;3~", 0, 0},




{ XK_F12, XK_NO_MOD, "\033[24~", 0, 0},




{ XK_F12, /* F24 */ ShiftMask, "\033[24;2~", 0, 0},




{ XK_F12, /* F36 */ ControlMask, "\033[24;5~", 0, 0},




{ XK_F12, /* F48 */ Mod4Mask, "\033[24;6~", 0, 0},




{ XK_F12, /* F60 */ Mod1Mask, "\033[24;3~", 0, 0},




{ XK_F13, XK_NO_MOD, "\033[1;2P", 0, 0},




{ XK_F14, XK_NO_MOD, "\033[1;2Q", 0, 0},




{ XK_F15, XK_NO_MOD, "\033[1;2R", 0, 0},




{ XK_F16, XK_NO_MOD, "\033[1;2S", 0, 0},




{ XK_F17, XK_NO_MOD, "\033[15;2~", 0, 0},




{ XK_F18, XK_NO_MOD, "\033[17;2~", 0, 0},




{ XK_F19, XK_NO_MOD, "\033[18;2~", 0, 0},




{ XK_F20, XK_NO_MOD, "\033[19;2~", 0, 0},




{ XK_F21, XK_NO_MOD, "\033[20;2~", 0, 0},




{ XK_F22, XK_NO_MOD, "\033[21;2~", 0, 0},




{ XK_F23, XK_NO_MOD, "\033[23;2~", 0, 0},




{ XK_F24, XK_NO_MOD, "\033[24;2~", 0, 0},




{ XK_F25, XK_NO_MOD, "\033[1;5P", 0, 0},




{ XK_F26, XK_NO_MOD, "\033[1;5Q", 0, 0},




{ XK_F27, XK_NO_MOD, "\033[1;5R", 0, 0},




{ XK_F28, XK_NO_MOD, "\033[1;5S", 0, 0},




{ XK_F29, XK_NO_MOD, "\033[15;5~", 0, 0},




{ XK_F30, XK_NO_MOD, "\033[17;5~", 0, 0},




{ XK_F31, XK_NO_MOD, "\033[18;5~", 0, 0},




{ XK_F32, XK_NO_MOD, "\033[19;5~", 0, 0},




{ XK_F33, XK_NO_MOD, "\033[20;5~", 0, 0},




{ XK_F34, XK_NO_MOD, "\033[21;5~", 0, 0},




{ XK_F35, XK_NO_MOD, "\033[23;5~", 0, 0},




};








/*




* Selection types' masks.




* Use the same masks as usual.




* Button1Mask is always unset, to make masks match between ButtonPress.




* ButtonRelease and MotionNotify.




* If no match is found, regular selection is used.




*/




static uint selmasks[] = {




[SEL_RECTANGULAR] = Mod1Mask,




};








/*




* Printable characters in ASCII, used to estimate the advance width




* of single wide characters.




*/




static char ascii_printable[] =




" !\"#$%&'()*+,./0123456789:;<=>?"




"@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_"




"`abcdefghijklmnopqrstuvwxyz{}~";
