diff --git a/config.def.h b/config.def.h index a0a0d2d..546edda 100644 --- a/config.def.h +++ b/config.def.h @@ -162,7 +162,8 @@ static uint forcemousemod = ShiftMask; * Beware that overloading Button1 will disable the selection. */ static MouseShortcut mshortcuts[] = { - /* mask button function argument */ + /* mask button function argument release */ + { XK_ANY_MOD, Button2, selpaste, {.i = 0}, 1 }, { XK_ANY_MOD, Button4, ttysend, {.s = "\031"} }, { XK_ANY_MOD, Button5, ttysend, {.s = "\005"} }, }; diff --git a/x.c b/x.c index c967caf..8f570c2 100644 --- a/x.c +++ b/x.c @@ -33,6 +33,7 @@ typedef struct { uint button; void (*func)(const Arg *); const Arg arg; + uint release; } MouseShortcut; typedef struct { @@ -165,6 +166,7 @@ static void kpress(XEvent *); static void cmessage(XEvent *); static void resize(XEvent *); static void focus(XEvent *); +static int mouseaction(XEvent *, uint); static void brelease(XEvent *); static void bpress(XEvent *); static void bmotion(XEvent *); @@ -416,11 +418,27 @@ mousereport(XEvent *e) ttywrite(buf, len, 0); } +int +mouseaction(XEvent *e, uint release) +{ + MouseShortcut *ms; + + for (ms = mshortcuts; ms < mshortcuts + LEN(mshortcuts); ms++) { + if (ms->release == release && + ms->button == e->xbutton.button && + match(ms->mod, e->xbutton.state & ~forcemousemod)) { + ms->func(&(ms->arg)); + return 1; + } + } + + return 0; +} + void bpress(XEvent *e) { struct timespec now; - MouseShortcut *ms; int snap; if (IS_SET(MODE_MOUSE) && !(e->xbutton.state & forcemousemod)) { @@ -428,13 +446,8 @@ bpress(XEvent *e) return; } - for (ms = mshortcuts; ms < mshortcuts + LEN(mshortcuts); ms++) { - if (e->xbutton.button == ms->button && - match(ms->mod, e->xbutton.state & ~forcemousemod)) { - ms->func(&(ms->arg)); - return; - } - } + if (mouseaction(e, 0)) + return; if (e->xbutton.button == Button1) { /* @@ -655,9 +668,9 @@ brelease(XEvent *e) return; } - if (e->xbutton.button == Button2) - selpaste(NULL); - else if (e->xbutton.button == Button1) + if (mouseaction(e, 1)) + return; + if (e->xbutton.button == Button1) mousesel(e, 1); }