separated layout-specific stuff into separate .h and .c files which are included in config.h resp. config.mk - this allows writing layouts for dwm without any need to patch existing code

This commit is contained in:
Anselm R. Garbe 2007-08-11 12:11:50 +02:00
parent b5eea45a31
commit 2d81b78b85
13 changed files with 164 additions and 134 deletions

View File

@ -3,7 +3,7 @@
include config.mk include config.mk
SRC = client.c draw.c event.c layout.c main.c tag.c util.c SRC += client.c draw.c event.c layout.c main.c tag.c util.c
OBJ = ${SRC:.c=.o} OBJ = ${SRC:.c=.o}
all: options dwm all: options dwm

View File

@ -230,7 +230,7 @@ manage(Window w, XWindowAttributes *wa) {
setclientstate(c, IconicState); setclientstate(c, IconicState);
c->isbanned = True; c->isbanned = True;
focus(c); focus(c);
lt->arrange(NULL); lt->arrange();
} }
void void
@ -305,7 +305,7 @@ togglefloating(const char *arg) {
sel->isfloating = !sel->isfloating; sel->isfloating = !sel->isfloating;
if(sel->isfloating) if(sel->isfloating)
resize(sel, sel->x, sel->y, sel->w, sel->h, True); resize(sel, sel->x, sel->y, sel->w, sel->h, True);
lt->arrange(NULL); lt->arrange();
} }
void void
@ -337,7 +337,7 @@ unmanage(Client *c) {
XSync(dpy, False); XSync(dpy, False);
XSetErrorHandler(xerror); XSetErrorHandler(xerror);
XUngrabServer(dpy); XUngrabServer(dpy);
lt->arrange(NULL); lt->arrange();
} }
void void

View File

@ -24,7 +24,8 @@ static Rule rule[] = { \
}; };
/* layout(s) */ /* layout(s) */
void tile(const char *arg); /* arranges all windows tiled */ #include "tile.h"
#include "float.h"
#define LAYOUTS \ #define LAYOUTS \
static Layout layout[] = { \ static Layout layout[] = { \
/* symbol function */ \ /* symbol function */ \
@ -46,10 +47,10 @@ static Key key[] = { \
"exec urxvtcd -tr -bg '#111' -fg '#eee' -cr '#eee' +sb -fn '"FONT"'" }, \ "exec urxvtcd -tr -bg '#111' -fg '#eee' -cr '#eee' +sb -fn '"FONT"'" }, \
{ MODKEY, XK_space, setlayout, NULL }, \ { MODKEY, XK_space, setlayout, NULL }, \
{ MODKEY, XK_b, togglebar, NULL }, \ { MODKEY, XK_b, togglebar, NULL }, \
{ MODKEY, XK_h, tile, "-0.05" }, \
{ MODKEY, XK_j, focusclient, "1" }, \ { MODKEY, XK_j, focusclient, "1" }, \
{ MODKEY, XK_k, focusclient, "-1" }, \ { MODKEY, XK_k, focusclient, "-1" }, \
{ MODKEY, XK_l, tile, "0.05" }, \ { MODKEY, XK_h, incmaster, "-0.05" }, \
{ MODKEY, XK_l, incmaster, "0.05" }, \
{ MODKEY, XK_m, togglemax, NULL }, \ { MODKEY, XK_m, togglemax, NULL }, \
{ MODKEY, XK_Return, zoom, NULL }, \ { MODKEY, XK_Return, zoom, NULL }, \
{ MODKEY|ShiftMask, XK_space, togglefloating, NULL }, \ { MODKEY|ShiftMask, XK_space, togglefloating, NULL }, \

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@ -25,7 +25,8 @@ static Rule rule[] = { \
}; };
/* layout(s) */ /* layout(s) */
void tile(const char *arg); /* arranges all windows tiled */ #include "tile.h"
#include "float.h"
#define LAYOUTS \ #define LAYOUTS \
static Layout layout[] = { \ static Layout layout[] = { \
/* symbol function */ \ /* symbol function */ \
@ -44,10 +45,10 @@ static Key key[] = { \
{ MODKEY, XK_p, spawn, "exe=`dmenu_path | dmenu` && exec $exe" }, \ { MODKEY, XK_p, spawn, "exe=`dmenu_path | dmenu` && exec $exe" }, \
{ MODKEY, XK_space, setlayout, NULL }, \ { MODKEY, XK_space, setlayout, NULL }, \
{ MODKEY, XK_b, togglebar, NULL }, \ { MODKEY, XK_b, togglebar, NULL }, \
{ MODKEY, XK_h, tile, "-0.05" }, \
{ MODKEY, XK_j, focusclient, "1" }, \ { MODKEY, XK_j, focusclient, "1" }, \
{ MODKEY, XK_k, focusclient, "-1" }, \ { MODKEY, XK_k, focusclient, "-1" }, \
{ MODKEY, XK_l, tile, "0.05" }, \ { MODKEY, XK_h, incmaster, "-0.05" }, \
{ MODKEY, XK_l, incmaster, "0.05" }, \
{ MODKEY, XK_m, togglemax, NULL }, \ { MODKEY, XK_m, togglemax, NULL }, \
{ MODKEY, XK_Return, zoom, NULL }, \ { MODKEY, XK_Return, zoom, NULL }, \
{ MODKEY|ShiftMask, XK_space, togglefloating, NULL }, \ { MODKEY|ShiftMask, XK_space, togglefloating, NULL }, \

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@ -3,6 +3,9 @@ VERSION = 4.4
# Customize below to fit your system # Customize below to fit your system
# layouts
SRC = float.c tile.c
# paths # paths
PREFIX = /usr/local PREFIX = /usr/local
MANPREFIX = ${PREFIX}/share/man MANPREFIX = ${PREFIX}/share/man

5
dwm.h
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@ -76,7 +76,7 @@ typedef struct {
typedef struct { typedef struct {
const char *symbol; const char *symbol;
void (*arrange)(const char *); void (*arrange)(void);
} Layout; } Layout;
extern const char *tags[]; /* all tags */ extern const char *tags[]; /* all tags */
@ -120,15 +120,12 @@ unsigned int textw(const char *text); /* return the width of text in px*/
void grabkeys(void); /* grab all keys defined in config.h */ void grabkeys(void); /* grab all keys defined in config.h */
/* layout.c */ /* layout.c */
void floating(const char *arg); /* arranges all windows floating */
void focusclient(const char *arg); /* focuses next(1)/previous(-1) visible client */ void focusclient(const char *arg); /* focuses next(1)/previous(-1) visible client */
void initlayouts(void); /* initialize layout array */ void initlayouts(void); /* initialize layout array */
Client *nexttiled(Client *c); /* returns tiled successor of c */ Client *nexttiled(Client *c); /* returns tiled successor of c */
void restack(void); /* restores z layers of all clients */ void restack(void); /* restores z layers of all clients */
void setlayout(const char *arg); /* sets layout, NULL means next layout */ void setlayout(const char *arg); /* sets layout, NULL means next layout */
void togglebar(const char *arg); /* shows/hides the bar */ void togglebar(const char *arg); /* shows/hides the bar */
void togglemax(const char *arg); /* toggles maximization of floating client */
void zoom(const char *arg); /* zooms the focused client to master area, arg is ignored */
/* main.c */ /* main.c */
void updatebarpos(void); /* updates the bar position */ void updatebarpos(void); /* updates the bar position */

View File

@ -216,7 +216,7 @@ configurenotify(XEvent *e) {
dc.drawable = XCreatePixmap(dpy, root, sw, bh, DefaultDepth(dpy, screen)); dc.drawable = XCreatePixmap(dpy, root, sw, bh, DefaultDepth(dpy, screen));
XResizeWindow(dpy, barwin, sw, bh); XResizeWindow(dpy, barwin, sw, bh);
updatebarpos(); updatebarpos();
lt->arrange(NULL); lt->arrange();
} }
} }
@ -317,7 +317,7 @@ propertynotify(XEvent *e) {
case XA_WM_TRANSIENT_FOR: case XA_WM_TRANSIENT_FOR:
XGetTransientForHint(dpy, c->win, &trans); XGetTransientForHint(dpy, c->win, &trans);
if(!c->isfloating && (c->isfloating = (getclient(trans) != NULL))) if(!c->isfloating && (c->isfloating = (getclient(trans) != NULL)))
lt->arrange(NULL); lt->arrange();
break; break;
case XA_WM_NORMAL_HINTS: case XA_WM_NORMAL_HINTS:
updatesizehints(c); updatesizehints(c);

41
float.c Normal file
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@ -0,0 +1,41 @@
/* See LICENSE file for copyright and license details. */
#include "dwm.h"
/* extern */
void
floating(void) {
Client *c;
if(lt->arrange != floating)
return;
for(c = clients; c; c = c->next)
if(isvisible(c)) {
unban(c);
resize(c, c->x, c->y, c->w, c->h, True);
}
else
ban(c);
focus(NULL);
restack();
}
void
togglemax(const char *arg) {
XEvent ev;
if(!sel || (lt->arrange != floating && !sel->isfloating) || sel->isfixed)
return;
if((sel->ismax = !sel->ismax)) {
sel->rx = sel->x;
sel->ry = sel->y;
sel->rw = sel->w;
sel->rh = sel->h;
resize(sel, wax, way, waw - 2 * sel->border, wah - 2 * sel->border, True);
}
else
resize(sel, sel->rx, sel->ry, sel->rw, sel->rh, True);
drawstatus();
while(XCheckMaskEvent(dpy, EnterWindowMask, &ev));
}

5
float.h Normal file
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@ -0,0 +1,5 @@
/* See LICENSE file for copyright and license details. */
/* float.c */
void floating(void); /* arranges all windows floating */
void togglemax(const char *arg); /* toggles maximization of floating client */

116
layout.c
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@ -1,6 +1,5 @@
/* See LICENSE file for copyright and license details. */ /* See LICENSE file for copyright and license details. */
#include "dwm.h" #include "dwm.h"
#include <stdio.h>
#include <stdlib.h> #include <stdlib.h>
unsigned int blw = 0; unsigned int blw = 0;
@ -14,24 +13,6 @@ LAYOUTS
/* extern */ /* extern */
void
floating(const char *arg) {
Client *c;
if(lt->arrange != floating)
return;
for(c = clients; c; c = c->next)
if(isvisible(c)) {
unban(c);
resize(c, c->x, c->y, c->w, c->h, True);
}
else
ban(c);
focus(NULL);
restack();
}
void void
focusclient(const char *arg) { focusclient(const char *arg) {
Client *c; Client *c;
@ -120,70 +101,11 @@ setlayout(const char *arg) {
lt = &layout[i]; lt = &layout[i];
} }
if(sel) if(sel)
lt->arrange(NULL); lt->arrange();
else else
drawstatus(); drawstatus();
} }
void
tile(const char *arg) {
static double master = MASTER;
double delta;
unsigned int i, n, nx, ny, nw, nh, mw, th;
Client *c;
if(lt->arrange != tile)
return;
/* arg handling, manipulate master */
if(arg && (1 == sscanf(arg, "%lf", &delta))) {
if(delta + master > 0.1 && delta + master < 0.9)
master += delta;
}
for(n = 0, c = nexttiled(clients); c; c = nexttiled(c->next))
n++;
/* window geoms */
mw = (n == 1) ? waw : master * waw;
th = (n > 1) ? wah / (n - 1) : 0;
if(n > 1 && th < bh)
th = wah;
nx = wax;
ny = way;
for(i = 0, c = clients; c; c = c->next)
if(isvisible(c)) {
unban(c);
if(c->isfloating)
continue;
c->ismax = False;
if(i == 0) { /* master */
nw = mw - 2 * c->border;
nh = wah - 2 * c->border;
}
else { /* tile window */
if(i == 1) {
ny = way;
nx += mw;
}
nw = waw - mw - 2 * c->border;
if(i + 1 == n) /* remainder */
nh = (way + wah) - ny - 2 * c->border;
else
nh = th - 2 * c->border;
}
resize(c, nx, ny, nw, nh, False);
if(n > 1 && th != wah)
ny += nh + 2 * c->border;
i++;
}
else
ban(c);
focus(NULL);
restack();
}
void void
togglebar(const char *arg) { togglebar(const char *arg) {
if(bpos == BarOff) if(bpos == BarOff)
@ -191,39 +113,5 @@ togglebar(const char *arg) {
else else
bpos = BarOff; bpos = BarOff;
updatebarpos(); updatebarpos();
lt->arrange(NULL); lt->arrange();
}
void
togglemax(const char *arg) {
XEvent ev;
if(!sel || (lt->arrange != floating && !sel->isfloating) || sel->isfixed)
return;
if((sel->ismax = !sel->ismax)) {
sel->rx = sel->x;
sel->ry = sel->y;
sel->rw = sel->w;
sel->rh = sel->h;
resize(sel, wax, way, waw - 2 * sel->border, wah - 2 * sel->border, True);
}
else
resize(sel, sel->rx, sel->ry, sel->rw, sel->rh, True);
drawstatus();
while(XCheckMaskEvent(dpy, EnterWindowMask, &ev));
}
void
zoom(const char *arg) {
Client *c;
if(!sel || lt->arrange == floating || sel->isfloating)
return;
if((c = sel) == nexttiled(clients))
if(!(c = nexttiled(c->next)))
return;
detach(c);
attach(c);
focus(c);
lt->arrange(NULL);
} }

8
tag.c
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@ -110,7 +110,7 @@ tag(const char *arg) {
i = arg ? atoi(arg) : 0; i = arg ? atoi(arg) : 0;
if(i >= 0 && i < ntags) if(i >= 0 && i < ntags)
sel->tags[i] = True; sel->tags[i] = True;
lt->arrange(NULL); lt->arrange();
} }
void void
@ -124,7 +124,7 @@ toggletag(const char *arg) {
for(j = 0; j < ntags && !sel->tags[j]; j++); for(j = 0; j < ntags && !sel->tags[j]; j++);
if(j == ntags) if(j == ntags)
sel->tags[i] = True; sel->tags[i] = True;
lt->arrange(NULL); lt->arrange();
} }
void void
@ -136,7 +136,7 @@ toggleview(const char *arg) {
for(j = 0; j < ntags && !seltag[j]; j++); for(j = 0; j < ntags && !seltag[j]; j++);
if(j == ntags) if(j == ntags)
seltag[i] = True; /* cannot toggle last view */ seltag[i] = True; /* cannot toggle last view */
lt->arrange(NULL); lt->arrange();
} }
void void
@ -148,5 +148,5 @@ view(const char *arg) {
i = arg ? atoi(arg) : 0; i = arg ? atoi(arg) : 0;
if(i >= 0 && i < ntags) if(i >= 0 && i < ntags)
seltag[i] = True; seltag[i] = True;
lt->arrange(NULL); lt->arrange();
} }

88
tile.c Normal file
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@ -0,0 +1,88 @@
/* See LICENSE file for copyright and license details. */
#include "dwm.h"
#include <stdio.h>
/* static */
static double master = MASTER;
/* extern */
void
incmaster(const char *arg) {
double delta;
if(lt->arrange != tile)
return;
/* arg handling, manipulate master */
if(arg && (1 == sscanf(arg, "%lf", &delta))) {
if(delta + master > 0.1 && delta + master < 0.9)
master += delta;
}
lt->arrange();
}
void
tile(void) {
unsigned int i, n, nx, ny, nw, nh, mw, th;
Client *c;
for(n = 0, c = nexttiled(clients); c; c = nexttiled(c->next))
n++;
/* window geoms */
mw = (n == 1) ? waw : master * waw;
th = (n > 1) ? wah / (n - 1) : 0;
if(n > 1 && th < bh)
th = wah;
nx = wax;
ny = way;
for(i = 0, c = clients; c; c = c->next)
if(isvisible(c)) {
unban(c);
if(c->isfloating)
continue;
c->ismax = False;
if(i == 0) { /* master */
nw = mw - 2 * c->border;
nh = wah - 2 * c->border;
}
else { /* tile window */
if(i == 1) {
ny = way;
nx += mw;
}
nw = waw - mw - 2 * c->border;
if(i + 1 == n) /* remainder */
nh = (way + wah) - ny - 2 * c->border;
else
nh = th - 2 * c->border;
}
resize(c, nx, ny, nw, nh, False);
if(n > 1 && th != wah)
ny += nh + 2 * c->border;
i++;
}
else
ban(c);
focus(NULL);
restack();
}
void
zoom(const char *arg) {
Client *c;
if(!sel || lt->arrange == floating || sel->isfloating)
return;
if((c = sel) == nexttiled(clients))
if(!(c = nexttiled(c->next)))
return;
detach(c);
attach(c);
focus(c);
lt->arrange();
}

6
tile.h Normal file
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@ -0,0 +1,6 @@
/* See LICENSE file for copyright and license details. */
/* tile.c */
void incmaster(const char *arg); /* arranges all windows tiled */
void tile(void); /* arranges all windows tiled */
void zoom(const char *arg); /* zooms the focused client to master area, arg is ignored */